14 lucky cat coloring page
lucky cat coloring page
Lucky Cat Coloring Pages. Free coloring book pages. Just click on the Print link you would like to color and a larger printable image will pop up that you can print on your printer. These images are also available along with tons of others in these coloring books on sale at Amazon – Lucky Cat’s Christmas Coloring Book, Monster Halloween Coloring Book, and Lucky Cat’s Patriotic Coloring Book. 0
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here friends terror grenade lucky cat, yeah to celebrate chinese new year we, hope you're gonna follow along with us, this is gonna be a lot of fun and you, need something to draw with we're gonna, use markers you also need some paper and, something to color with something to, color with all right let's start we're, first going to draw our cat's nose we're, going to draw a little v in the middle, of our paper, yeah that's a good spot and then we're, going to draw the top of the nose, then we can color that in looks like an, upside down triangle, then we can draw a u shape for the mouth, and, another u shape on the other side for, the other side of the mouth yeah now, let's draw the eyes i'm going to draw a, circle on the left side and i'm going to, draw the same size circle, over here on the right side for his, other eye, yeah all right now let's draw another, smaller circle inside on the top right, of each eye for the highlight make his, eyes look shiny yeah and then we're, going to color in the big circle but, leave the little circle white, now when we fast forward the video or if, we go too fast you can always pause the, video to take extra time to finish that, step now the lucky cat has one of its, paws up and it's waving good luck on to, the people who own it yeah, yeah, okay, so right below, this eye we're going to draw an upside, down u we're going to go up like this, and then back down, then on the left side we're going to, draw a curve that comes under and we're, not going to connect it all the way to, the right leave a little space then we, can draw two little curves for, our cat's paw, little fingers on his paw all right now, let's draw our cat's head we're gonna, start over here on the left side and, we're gonna draw a curve that comes, under, like this and then we're gonna connect, to the paw, then we're gonna imagine that line going, behind the paw and coming up on the, other side and curving just like we did, on the left side, yeah, now let's draw the top of our cat's head, we're going to draw an upside down u, goes up, over and then connects to the, right side, okay what's our cat missing his ears, yeah the ears we're gonna draw an upside, down v we'll start here i'll go up to a, point, and then back down, it's a big here it is a big ear, oh that's an even bigger ear and looks a, little bit like a rabbit but that's okay, it's okay that our two drawings look, different right yeah it's okay if their, drawings look different too because the, most important thing is to have fun have, fun and too practice practice it still, looks awesome even though it looks, different okay now we're going to draw, the same ear on the right side and you, can repeat that same step so we're going, to start here we'll go up, and then hi, i have so much fun drawing with you, buddy, you're such a good artist, yeah there you go, oh, another skinny ear i wanted to do, another one, so it matches that's a great idea, okay now we're gonna draw another upside, down v inside but that's smaller and, we'll do the same thing over here, all right now up here on the head we're, going to draw a u shape so i'm going to, start here we're going to draw a u shape, comes over and connects to the other, side, yeah then we're going to draw another, u-shape that's smaller inside, cool now let's draw the little bell on, our cat's neck we're going to draw a, circle underneath the chin, and then let's draw another circle, inside and i'm going to color it in and, then we're going to draw a line straight, down, perfect then let's draw a curve, that comes down and connects to the belt, this is for the collar, then we're going to draw another curve, that comes out on the other side and, connects to the paw, yeah good job bud now we're going to, draw the left paw over here hanging onto, i think a coin is what it is and then i, i'm not positive but i bet our art, friends know so i'm gonna draw an upside, down u right here next to the bell, and then we're gonna draw a curve, underneath to complete it, all right let's also draw two little, curves for the fingers now let's draw, the coin that it's hanging onto we're, going to start here and i'm going to, draw a curve that comes out like this, around, and then connect back up to the paw, yeah good job we can also draw a little, line right here to connect the body down, to, his paw or his hand there we go and then, we're going to also draw his body over, here on this side so i'm going to draw a, line that comes down like this and then, right at the end well before we get to, the bottom of the coin i'm going to, leave a little space so it's a little, shorter, next at the bottom of this line we're, going to draw another upside down u this, is for, his back foot, that connects to that sideline where his, body is and then we're going to draw, we're going to make sure both sides are, even so this line can come down a little, further and then we're going to draw a, curve down at the bottom, to finish his foot, then let's draw those two little curves, for the toes, and then draw a line to connect over to, the coin, all right now let's let's also give him, i think it's like a little bib or apron, comes down like this in front so we're, gonna we're gonna connect the pod to, that coin, and then we're going to imagine that, shape coming up yours is a little, different so it's a little further over, there we're going to imagine this line, coming up and then connecting the paw to, his collar, now let's come up here we could also add, two little lines for the whiskers, on each cheek, awesome we did it we finished drawing, our lucky cat now we could add, characters to this coin that it's that, our cat is holding but we're gonna leave, that off to keep this lesson a little, easier but what do we still need to do, to our drawing color yeah we need to, color it this part we're gonna fast, forward one more time but at the end you, guys can pause the video to match the, same coloring you ready to fast forward, yeah, [Music], what do we use to color our drawings, markers yeah we used markers but you, could use whatever you have at home or, in your classroom we hope you have a lot, of fun joining your lucky cat yeah we do, we hope you had a lot of fun and we'll, see you later our friends goodbye
Ask HN: Pre-launch feedback on my sitePrompted in part by HN, I am in what I hope to be the final stages of launching v1 of a new site. Five sentences of background:
I am a blogger/freelance copywriter/marcom guy who is always monitoring the latest and greatest in tech. I have an immense interest in web services and a great admiration for the people/teams behind them, simply put, because they make my life easier. I do not however, have an appropriate outlet through which I can share the various services I come across and thank the teams behind them by giving them exposure. Most services I find do not fit well with the content I cover at the main blog I write for, so I needed another way. As such, I did my best to create one...
Services like Stumble Upon, Digg, etc are fantastic for people who have plenty of expendable time to devote. Even with the big-name blogs covering web apps and services, it can be hard for the average office worker to keep up with the waterfall. I wanted to try hitting the problem from a different angle - using the Woot.com principle as a basic model.
My site, worthyy, presents users with one new site to explore each day. The presentation is unique in that users experience each day's site without any outside influence from me or anyone else (beyond visible ratings). I want the developer's work to do the talking, so the homepage of worthyy is dynamic. It consists of two frames: The main frame being the actual site of the day and a secondary frame in front of it near the bottom of the screen (the 'worthyy bar'). Users can browse and experience the site of the day as if they had hit it directly. If they so desire, they can also use the worthyy bar to rate the site, bookmark the site or click through to interact with others and discuss the site on worthyy's supporting pages (wordpress).
http://worthyy.com
Thanks in advance for any feedback you guys might have. We do have a few issues left to be resolved - and when I say we I mean the developers I outsourced the project to. I know, I know - but without any coding experience or time to learn, I had no choice. For this reason of course, your feedback is invaluable. Barring catastrophe the site should be ready to launch next week. Thanks also to the few HN members who have been involved with preliminary testing and for their feedback. I already have some great additions lined up for v2 should I be lucky enough to get that far with the project..
,Launch HN: Bitrise (YC W17) – Continuous Integration and Delivery for Mobile AppsHi, we’re the founders of Bitrise (https://www.bitrise.io/) in the YC W17 batch — YC's first-ever Hungarian startup!
Bitrise is a Continuous Integration and Delivery platform specifically for mobile apps. We started working on Bitrise when we were running our dev agency, building apps for clients. It was frustrating to go through all the manual tasks when somebody needed a fresh build, or when all the bugs piled up before releases. We wanted to automate all the manual aspects of app development so we could get back to coding, because that’s what we loved to do.
We’ve started with iOS CI/CD, because that seemed to be the hardest and that’s what we had the most experience in. For starters we had to build up a scalable Mac infrastructure, since iOS apps can only be compiled on a Mac machine. That was tough.
We also wanted to make setting up and maintaining CI way easier, without scripting, but having the same level of customizability. We’ve come up with an easy workflow and step system, where steps are ready-made and reusable building blocks responsible for one task, like git cloning, deploying to HockeyApp, etc, and workflows are a succession of these steps. All of these steps are open source, and since we started the library grew to more than 100 integrations, around 30 added by the community (https://www.bitrise.io/integrations).
Tens of thousands of apps are being built on Bitrise including Foursquare, InVision, Pagerduty, Grindr. We are attracting so many apps because we are the most open platform in this space. In addition to our step library, we’ve open sourced our CLI, our webhook service and all of our build images, and we’re growing together with our awesome community.
We raised $200k in 2015 and became profitable last year. We feel extremely grateful and lucky to have gotten here, being a 7-people dev shop in Europe. Now we’re joining YC and we have big plans to take Bitrise to the next level!
We’d love to hear your feedback and are happy to answer any of your questions. Thanks!.
,Launch HN: Payload (YC S22) – Headless CMS for DevelopersHey HN, my name is James and I founded Payload (https://payloadcms.com/) with two close colleagues, Dan and Elliot. We're a dev-first headless CMS [1] that's half app framework and half CMS—we're closing the gap between the two. You can check out our demo here: https://demo.payloadcms.com.
Imagine you're going to build a new SaaS app. Would you think of building it on a headless CMS? Probably not. To devs, "content management system" is usually a swear word. If a team of engineers gets assigned a CMS project, it's less than thrilling. Engineers want to avoid roadblocks, write code, and build things they're proud of—but existing CMS's get in the way of that left and right with their third-party integrations, point-and-click schema designers, code generation, etc.
Rather, you'd build your backend on an app framework like Django, Laravel, etc., for good reasons: ownership over the backend, better access control, customizable auth patterns, etc. Typically, headless CMS are super limiting; you'll end up fighting the platform more than having it help. But, with app frameworks, you're often left to roll your own admin UI, and that takes time. Not to mention building CRUD UI gets old quick after you do it a few times.
That’s where a headless CMS could shine, because they instantly give you admin UI that non-technical teams can use to manage digital products. That saves a ton of UI dev time— but without an extensible API, headless CMS's are far too limiting. They're designed for marketing teams, which usually only need the generic basics: log in, create a draft, preview the draft, publish the content. Go back and update some pages. Define editor roles and localize content. If you need more than that, you'll soon be out of luck.
Payload is different because we treat developers as first-class citizens. We provide the best of both ends: a powerful and extensible API and a fully customizable admin UI out-of-the-box. All with a developer experience that we obsess over, because we want it ourselves.
Payload is code-first, which allows us to get a lot of things right. We give you what you need, then step back and let you build what you want in TypeScript. You'll understand how your CMS works because you will have written it exactly how you want it. Version control your schema and use your own Express server. Completely control the Admin panel by using your own React components. Swap out fields or even entire views with ease. Use your data however and wherever you need thanks to auto-generated, yet fully extensible REST, GraphQL, and Local Node APIs.
Since it uses your own Express server, you can open up your own endpoints alongside what Payload does. In fact, you can extend just about everything that Payload does. It's MIT and open-source, fully self-hosted, comes with GraphQL and REST APIs, and completely customizable.
We realized the need for Payload while we were building the corporate website for Klarna. The Klarna engineers we were working with were among the best in the world, and while they evaluated headless CMS options, they saw restrictions in how all of the normal contenders "black-box" away the API. They wanted to build their CMS, deploy it on their own infrastructure, and truly "own" their CMS. They fell back to using WordPress. When that happened, Klarna inadvertently shined a spotlight on the CMS market and pointed out a significant void in proper code-based, developer-first CMS. There was no one to give them the developer experience they needed. That's what got us started working on this.
It might seem like a CMS is just a wrapper around a database with a nice UI to show different field types—but in reality, it's a lot more complex than that. We obsessed for years around how to build a proper API that minimizes breaking changes, but still exposes a simple way to extend everything. When you start to introduce things like field-based access control, field-based conditional logic, localization, versions, drafts, and autosave, the task becomes a lot more daunting. Doing it right requires a significant development investment—especially if you want it to perform at scale in addition to removing roadblocks at dev time.
It seems like every day, a new headless CMS pops up. But when you filter down to those that are completely self-hosted, the options quickly dwindle. And then when you remove the confused point-and-click "no-code" (argh!) GUI nature of the existing options, the options narrow to one: Payload.
Our users have built quite a diverse set of apps on Payload. We've seen a virtual events platform, a broadcast platform, SaaS apps of all shapes and sizes, video games, and an Uber-like snow plow service! There are over 1,000 projects in production as of last week, and we can't wait to see more.
Open source has been incredibly helpful. We've gotten significant PRs and our community has gone above and beyond in their contributions. We did not anticipate the level of skill and involvement that we are seeing daily from our community.
Our business model is based on two things:
1. Enterprise features like SSO, audit logs, publication workflows, and translation workflows. Of course, as Payload is open-source, you can build these functions yourself, but enterprises are opting to pay for our official functionality and SLAs rather than rolling it themselves.
2. Cloud hosting. Now that Payload 1.0 is released and ready for production after more than two years of development and dogfooding, we've shifted focus to building a deployment platform for Payload that will deliver permanent file storage, database, API layer, and CI. It will be the easiest way to deploy Payload, but not mandatory to use—much like the NextJS and Vercel model.
You can get started in one line by running `npx create-payload-app` or you can try out our public demo at https://demo.payloadcms.com. The code for the demo is at https://github.com/payloadcms/public-demo.
We would love to hear your feedback. If we don't have something, we'll build it. If there's a sticky spot in the DX (developer experience), we’ll fix it. Looking forward to hearing what you think—and thank you!
[1] Quick refresher: CMS stands for "content management system" and headless just means API-based, with no restrictions over where you use the content on the frontend..
,Gaming HN for an Orange Name - A WarningMy name, at the time of posting, is orange. It's kind of nice to be recognized for being upvoted on average, even if I don't make a huge number of comments and will never be on the leaderboard.
However, it just feels wrong. I've been unconsciously working on getting a high average for a while, and this will only encourage my unproductive behavior. I sometimes refrain from posting when I know my comment won’t be read or won’t be upvoted.
In the spirit of pointing out the full effects of this change, I will now offer a simple list of guidelines so that you too can get your name in orange and feel like a real man/woman/entrepreneur.
As for me, I’m with tptacek—opt me out of a colored name.
1. Only post in threads that are on the front page or look sure to get on the front page. If no one will see your comment, no one will upvote you.
2. Don’t post on a front page post that already has more than a full page of text. Your comment will appear at the bottom and no one will scroll all the way down there. You’re just yelling into the void.
3. When possible, reply to a highly rated comment that doesn’t already have replies. Particularly focus on getting your comment to appear 'above the fold' when it is posted. This will ensure that your comment is read and enjoyed.
4. Don't post against the prevailing mood of a post. If the mood of that article is pro-libertarian, beware critiquing that philosophy! On the other hand, when the population is more balanced in that individual thread, feel free. In general someone who agrees is more likely to upvote than someone who disagrees, so you should get be ahead on balance.
5. As soon as you make a comment, upvote the article and all of the parents to your comment. This will put your article closer to the public eye. If you want to truly join the dark side, vote down the other comments on the thread or other replies. I’ve never done this, but it’s an option.
6. Say something interesting. Without this, you’ve got nothing!
7. If you’re trying to be funny or sarcastic, make it incredibly obvious. If it’s not incredibly obvious what you’re trying to say, don’t bother posting.
8. Don't get involved in a long discussion! This will only end with a bunch of 1 point posts that drag your average down.
Let me say in closing that HN is one of the best discussions on the net and I’ve been privileged to be here with you all. pg, thanks for all the work you put in.
Still, we should be realistic about the behavior that we are promoting. Goodnight and good luck!.
Reddit Images 15
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Candy cat free coloring page 2
Cat Coloring Page 3
I colored a page by u/CottonCatRie from the Hermits and Friends Coloring Book 4
3 FREE High Resolution Printable Coloring Pages: Pumpkin Cats! 5
Made my cat into a squishmallow using a Cam coloring page as a base! He’s a little shaky because I can’t steady my hands today, but I love him anyways! I’d love to do more peoples pets as squish, so let me know if you’d like that! 6
Just finished another page of the coloring book. Page 6… I believe 7
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[No Spoilers] Digitally colored the cover page (not the actual cover of the book itself) of the Life Is Strange coloring book 12
[Other] who is this villain on my son’s coloring page? It’s driving me nuts! 13
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